GEY 445X/XL or GEY 796 - Geophysical Methods: Refraction Seismology


SHIPS P-Wave Tomography model based on seismic refraction first arrivals


Critical and head waves - critical angle ic intersects and travels at 90o. If they are more oblique they are reflected.

so: sinic/V1 = sin90o/V2

==> sinic = V1/V2(sin90o) = V1/V2 ==> qc = sin-1(V1/ V2)

Huygen's principle: each point on a wave front acts as a new source for waves.

Diffraction - bending of waves into shadows. Radial scattering of incident seismic energy.

difficult to identify

Fermat's Principle - a ray that reaches a particular point does so in a minimum time.

Head Waves:
sinihead = V1/V2 = sinic

So head waves are the same as the critical refraction. The refracted rays are than the measurements of the time to receivers for head waves.

Travel time diagram

The direct wave is measured by 1/V1
The refracted wave is measured by 1/V2

The refracted wave starts at the criticak distance. This is where the reflection and refraction coincide.

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Reflected ray: 2hi/V1 - never first arrivals

First arrivals for near surface distances are direct rays whereas beyond a certain distance (the crossover distance) are the fastest.

Source - shot point

Locating the first arrival is called picking

The calculation between the picks and distance to source will yield velocities

To calculate the depth of an interface can use:

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For Muiltiple Layers:

This continues for each interface.

Dipping Interfaces:

Flat Layers vs. Dipping Layers

  1. The slope of the refraction line is less steep up dip, steeper down dip
  2. The intercept is less at the up-dip than down-dip end
  3. The slopes for direct rays (first sections on the travel time plot) are unchanged

The true dip

Seismic Velocity

Hidden Layers

A seismic interface is not necessarily a geologic boundary. Some rocks may be to similar in type. So velocity would not seperate these interfaces out.

Survey

Undulating interfaces delay times

Plus-Minus Method

Ray tracing and synthetics

Fan shooting - simple tomography


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